Pixeljs

A simple and flexible HTML5 and JavaScript powered game engine.

View Project on GitHub Download Pixel.js (v0.9b)

Layer.update Method

Call the update method for all the registered components.

Parameters

Name Description
elapsedTime The time in milliseconds that has passed since the game started.
dt The time in fractional seconds since the last iteration of the game loop.

Remarks

The update method shouldn't need to be called manually as it is automatically called for all registered layers.

Supported Platforms

Google Chrome, Mozilla FireFox, Internet Explorer 9+, Opera, Safari.