A simple and flexible HTML5 and JavaScript powered game engine.
View Project on GitHub Download Pixel.js (v0.9b)
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Yes, it is! And as such, you should use only the documented features were possible to ensure your existing games retain compatibility with future versions.
At this moment in time the focus of Pixel.js is purely 2D game development and there are no plans for 3D support.
The image formats supported by the built in assets are determined by the executing browser as opposed to the engine itself. Click Here to see a comparison of image format support across various browsers.
Transparency keys are supported in Pixel.js, however it is recommended you create any required transparency in your sprites themselves and export as a PNG file to decrease loading times.
The supported audio formats, much like the supported image formats, are determined by the executing browser. Click Here to see a complete list of the audio formats supported by various browsers.
Yes! You are free to use Pixel.js in commercial products. No attribution to Pixel.js is required, however it would be much appreciated if the word was spread.