Pixeljs

A simple and flexible HTML5 and JavaScript powered game engine.

View Project on GitHub Download Pixel.js (v0.9b)

Layer.drawImage Method

Draw an image to the layer.

Parameters

Name Description
img The image to draw to the layer.
x The x coordinate where to place the image on the layer.
y The y coordinate where to place the image on the layer.
rotation The angle (in degrees) in which to rotate the image. A value of 0 or undefined will stop the image being rotated at all.
opacity The opacity at which to draw the image. A value of 1.0 draws the image at full opacity, a value of 0 would be completely opaque.

Supported Platforms

Google Chrome, Mozilla FireFox, Internet Explorer 9+, Opera, Safari.