Pixeljs

A simple and flexible HTML5 and JavaScript powered game engine.

View Project on GitHub Download Pixel.js (v0.9b)

FPSCounter.update Method

Recalculates the number of frames per second.

Parameters

Name Description
elapsedTime The time in milliseconds that has passed since the game started.
dt The time in fractional seconds since the last iteration of the game loop.

Supported Platforms

Google Chrome, Mozilla FireFox, Internet Explorer 9+, Opera, Safari.