Pixeljs

A simple and flexible HTML5 and JavaScript powered game engine.

View Project on GitHub Download Pixel.js (v0.9b)

Entity.fadeTo Method

Fades the entity to a new opacity level.

Parameters

Name Description
opacity The new opacity to apply to the entity.
duration Optional: the time in milliseconds that it should take for the entity to reach its new opacity level; or 0 / undefined to change it immediately.
callback Optional: the function to be called when the entity has finished changing opacity.

Examples

Supported Platforms

Google Chrome, Mozilla FireFox, Internet Explorer 9+, Opera, Safari.